When working with an EQ, it is crucial not to "kill" the sound, especially during the mastering process (I personally change the parameters ever so slightly).
Tip (parameters used are from plug-in Waves Q10):
- always try to use a spectral analyzer program for visual monitoring of the FFT change
- first increase/decrease Gain feature on EQ to the max. level ( Band Pass mode), then narrow down the Q feature (Q~50) begin to move the point along horizontally trying to spot the frequency-troublemaker. When you have found it, you can regulate the value of quality and Gain at your own discretion.
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Some find it difficult to balance up the bass and the kick so that they don't abuse each other and create a mess in the low frequency part of spectrum. It is often the case that the bass sounds louder than the kick or vice versa. However, it is avoidable:
Tip :
- apply High Pass filter to Bass guitar in order to cut off frequencies to 100-150 Hz, and then, 1-2 days later (you can use this time to work on some other pieces), you can return and begin to add on a little of low frequencies to the value, where sound will be agreeable. You can make a small lift for Bass guitar (Band Pass EQ) at frequencies of 800-1000 Hz if needed. |
Acoustic guitar:
- if you recorded acoustic guitar ( it concerns microphone especially ), it is necessary to cut out frequencies into 200-500 Hz , in order to remove the boomishness;
- bring up the frequencies of 3000 Hz to brighten up the sound and add liveliness.
Vocal:
- < 80 Hz to cut out High Pass, since these frequencies are not used;
- 80-150 Hz the sensuality of voice;
- 150-250 Hz the basis;
- 1250-3500 Hz the articulation(aural) of voice, gives manner;
- 3000-8000 Hz legibility, cleanliness, clarity, transparency.
EQ for entire music mix:
- 35-60 Hz the power also of energiya. When on the concert your chest break through- this exactly these frequencies. But not to overdiligent;
- 80-125 Hz the power of Bass's attack and impact. With a strong increase appears the boom effect. Important frequencies in the dancing music, without their coordination entire work can go into the debris basket;
- 160-250 Hz the problematic frequencies of mix (turbidity). To cut out! But it is accurate, here basis Bass guitar;
- 300-500 Hz basis strings, percussion;
- 400-1000 Hz voice, strings, keys, synthesizers. So that the voice would begin to sound more legibly, beforehand you will clean this space.
- 1000-4000 Hz if an increase in this range is created the psychological effect of the large loudness of song, softness disappears, ears strongly tire.
- 4000-10000 Hz the legibility of Hi-Hat, plates, percussions, snar. 5000 Hz the transparency of song.
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